![]() Of course, cards in the same faction have unique synergies.At the start of the turn, a random enemy Follower gets ATK -1/STA -1.Īt the start of the turn, the first enemy Follower with a SIZE that is less than or equal to half (rounding up) of the total SIZE of the first two cards in your Hand gets ATK -2/DEF -2/STA -2.Īt the start of the turn, the enemy Follower with the highest SIZE among enemy Followers that share the same slot number as an allied Follower has its ATK/STA decreased by half (rounding up) of the total SIZE of the first allied Follower and an allied Follower in Slot 4.Īt the start of the turn, enemy Followers with a SIZE less than your first Follower's SIZE get ATK -1/STA -2Īt the start of the turn, a random Follower gains one of these benefits depending on the faction of the first card in your Hand:Īt the start of the turn, a random enemy Follower has one of these effects applied depending on its SIZE.Īt the start of the turn, a random enemy Follower has one of the following effects applied depending on its DEF.Īt the start of the turn, a random allied Follower gets ATK +1/STA +1. Mixing cards from all four factions is probably one of the coolest features of Sword Girls, are there any penalties for having a mixed deck?ĭefinitely not, I run Darklore main wi th Crux and Vita support. I tried crafting cards in real life but they usually turn out pretty ugly and get me banned from tournaments…ĥ. Not to get too detailed, being able to craft almost any card in the game is something exciting for me. One thing I feel most online card games try to do is simulate the tabletop experience when they should improve on it and explore features that is not possible wi th tabletops. I have played tabletop TCGs my whole life and quite a few online card games as well. What are some of the more unique features that Sword Girls has to offer to its users compared to your average online card game? It is truly painless to play, but full of unique strategies and thought provoking matches at the same time.Ĥ. The game tends to reveal more mechanics as you delve deeper wi th every game. You don’t need to know any rules and can jump right into a PvE or PvP match. Sword Girls is very much intuitive and easy to grasp. ![]() The stylish Anime artwork looks pretty tempting to readers who are into the Anime/Manga community, do you think Sword Girls will be easy to pick up especially to those that have never touched an online card game in their life before? The main focus was to bring a quality game wi th stunning anime artwork to dedicated anime fans in the western market.ģ. Mass appeal was not one of the concerns when deciding to release Sword Girls in English. Sword Girls has a lot of cool looking Anime'ish cards that is popular to the Asian market, do you think it will receive the same popularity in the US market? Now that Sword Girls is currently being localized to the US market, will ChangYou or Zeonix be implementing IP restriction to users outside of the US or will the game be available to everyone globally?Įvery time an IP is blocked, a digital bunny dies and we don’t like killing digital bunnies. If you don’t know about Sword Girls already, you can visit for some insight. I’m actually an avid reader of your site so keep up the visually inspiring and informative work. Greetings Steparu! I wanted to thank you for taking interest and writing up the questions for this interview.
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